Augmented Reality - Embedded Software at SRS Consulting Inc in Redmond, Washington

Posted in Other about 3 hours ago.

Type: full-time





Job Description:

Augmented Reality -Embedded Software

Redmond, WA

On-Site

Meta Reality Labs focus on building technology to help people connect through Augmented Reality (AR) and Virtual Reality (VR). Our embedded software will enable AR and VR devices where our real and virtual world will mix and match throughout the day. We believe the way to achieve our goals is to look at the entire stack, from custom ASICs and new technologies, firmware, algorithms, OS, to user experiences.

The main function of Embedded Software Engineer, you will architect, design, build and test embedded firmware systems for future AR, VR, or New Technology Teams. In this role, you are expected to participate in the definition of architecture and implementation of designs in both prototype and shipping consumer products as well as demonstrate good development practices and seamless collaboration. Our teams deliver all embedded software from low-level device drivers to computer vision, to machine learning algorithms. Engineering for Reality Labs device systems spans multiple target classes, requiring deep collaboration across engineering disciplines (electrical, mechanical, algorithms, user experience, silicon architects, and software) and directly impacting user immersion. Our engineers quickly solve problems, generate big ideas, work in new technology areas, drive concepts into prototypes, and envision how those prototypes transition to high-volume consumer products. You will join a world-class team of experts exploring new concepts through rapid prototyping leading to shipping products.

This position requires physical presence at Meta's office in Redmond, Washington 5 days a week.

Job Responsibilities
  1. Experience with embedded software design and programming in C/C++ for development, debugging, testing and performance analysis.
  2. Analyze, design, develop, and debug firmware for a wide variety of AR and VR consumer devices, including novel sensing and imaging systems, haptic devices, and audio prototypes
  3. Collaborate closely in a team environment with silicon architects, hardware designers, OS team, and algorithm and model development teams
  4. Support all phases of hardware development - including early architecture requirements definition for custom silicon, firmware architecture, implementation, simulation, FPGA debug, chip bring up and support systems and software teams on algorithm development on validated systems
  5. Understand and implement power-management, boot loaders, scheduling, inter-processor communication and firmware/system interfaces on RTOS and/or bare-metal environments
  6. 10+ years of experience in embedded software development.


Skills
  1. Verbal and written communication skills, attention to detail, and problem-solving skills.
  2. Ability to work independently and manage one's time.
  3. Ability to analyze data and accurately document and record results.
  4. Working knowledge of Linux.
  5. Hands on experience in C, C++ programming
  6. Good experience in UART, SPI, CSI-2, i2c, GPIO, USB, embedded DSP, CPU, and GPU architectures
  7. Worked on Android and iOS device automation
  8. Good understanding in Python programming (Must Have)
  9. Hands-on experience in different framework.


Education/Experience

  1. Bachelor's degree in computer science or related technical fields.
  2. Experience working with consumer electronics development.

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