Lead Graphics Programmer at Eleven Eleven in Irvine, California

Posted in Other about 2 hours ago.

Type: full-time





Job Description:

Summary:

We are working with a relatively new game studio in California to find a Lead Graphics Engineer with a passion for gaming and empowering content creators to deliver cutting-edge experiences. The team are working on a very ambitious AAA title and looking for someone with passion for doing things at the highest standard to join the team.

Responsibilities:
  • Foster a culture of rapid iteration and effective problem-solving.
  • Oversee the VFX rendering pipeline and tools, collaborating with the VFX team to push creative limits.
  • Enhance current systems and develop new rendering techniques to achieve high-quality visuals.
  • Work with stakeholders to identify technical challenges and create solutions.
  • Guide and mentor the engineering team, helping resolve technical issues.

Essential Skills:
  • 5+ years of game development experience, with bonus points for Unreal Engine expertise.
  • Solid understanding of graphics technology and modern GPU architectures (PC, PS, Xbox).
  • Proficiency in DX12, Vulkan, and shader programming languages like HLSL or GLSL.
  • Strong skills in debugging, optimizing performance, and handling multi-threaded environments.
  • Clear communication and a commitment to delivering high-quality work.

To apply, please submit your resume to dan@eleven-eleven.io.

Qualified applicants will be contacted for interviews.
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