Unity / C# Software Engineer at ImmersiveTouch in Chicago, Illinois

Posted in Other 5 days ago.

Type: full-time





Job Description:

As a Unity / C# Software Engineer, you will join a passionate and growing team of developers to work on cutting-edge Virtual and Augmented Reality solutions that make a tangible difference in the lives of doctors and patients alike. You will play a critical role in designing and developing advanced applications that empower medical professionals, enhance patient care, and push the boundaries of healthcare technology.

Responsibilities

  • Analyze technical requirements for implementing new features or modifying existing ones.
  • Identify weaknesses in the existing codebase and refactor to improve resilience, maintainability, scalability, and performance.
  • Produce high-quality, consistent, readable, and maintainable code that aligns with team standards.
  • Participate in peer code reviews, draft technical design documents, and contribute to technical discussions.
  • Implement complex modifications to existing software to meet specialized needs and configurations.
  • Optimize performance by identifying bottlenecks and improving rendering efficiency, memory management, and processing speed.
  • Develop unit tests, integration tests, and debugging strategies to ensure software reliability and robustness.
  • Collaborate cross-functionally with designers, UX researchers, QA engineers, and other stakeholders to refine product functionality and user experience.
  • Work with product managers and project owners and to resolve issues and deliver features on time.
  • Contribute to automation efforts, including CI/CD pipelines and automated testing frameworks.
  • Ensure security and compliance by following best practices in secure coding and adhering to relevant data privacy regulations.
  • Stay updated on emerging technologies, tools, and industry trends, particularly in AR/VR and healthcare software development.
  • Assist in technical decision-making, including architecture design, tool selection, and infrastructure improvements.
  • Provide ongoing support, monitor system performance, and apply updates and patches post-deployment.
  • Mentor and guide junior developers and interns to foster growth and knowledge sharing.

Qualifications

  • Bachelor's degree or higher in Computer Science, a related field, or equivalent experience.
  • 5+ years of experience in C# programming, with substantial hands-on experience using Unity 3D.
  • Expertise in designing elegant, scalable systems using best practices and Object-Oriented Programming (OOP) principles.
  • In-depth understanding of the system-level impact of design choices and the ability to make informed trade-offs.
  • Proven track record of successfully developing and delivering complex systems from concept to post-deployment maintenance.
  • Quick learner, with the ability to adapt to and own new concepts, contributing innovative solutions.
  • Comfortable navigating ambiguity and working in dynamic environments.
  • Strong focus on code reusability, maintainability, and clarity.
  • Strong experience with software version control systems such as Git.
  • Knowledge of and experience working with 3D math (e.g., vectors, matrices, transformations).
  • Exceptional communication, negotiation, and presentation skills, with a team-oriented mindset.
  • Preference will be given to candidates with the following bonus qualifications:
  • Experience with computer graphics (e.g., rendering, shaders, or 3D modeling workflows).
  • Experience with computer vision.
  • Experience building software for real-time user interactions, such as games or simulations.?
  • Knowledge or experience in building networking/multi-user experience solutions.?
  • Experience working with the healthcare industry in any capacity.

Compensation and Benefits

  • Salary Range for Position: $80K-$160K per year.
  • ImmersiveTouch generously offers Medical, Dental and Vision Insurance along with a 401K Plan.

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